Mohrair

               The kingdom of Mohrair is on the edge of the civilized world… is what your first and last impression likely is.  Bordered by the militaristic Dimos to the west, the posh Nihlkos to the North, and the vast and disinterested kingdom of Posdess to its east, Mohrair is a relatively new kingdom.  Originally, the kingdom was three separate kingdoms, each inhabiting the three major landmasses it encompasses.  These three kingdoms were all founded between 110-90 years ago after they gained independence from Dimos in a civil war, and only merged around 85 years ago in response to outside threats.

               The biggest of these threats is the growing orc and goblin population to the south.  Relatively uninterested in the outside world, many of the tribes that had once lived on the southern isles began to join together and make concerted pushes north, forcing many of the newly developed kingdoms to pool their resources and stop the hordes.

               The current population has lived only three or four generations in this land, and historians will point out that other civilizations have come before, but many are in dispute over the details.  As you make your way to the first village and beyond, keep in mind that those in them likely do not travel the wilds, or to other kingdoms as often, and you may receive condemnation for your lineage; however, depending on the deity you worship, you could save face.

Mohrair

Everything is Terrible IronKTager